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Blackmar-Diemer Puzzles

200 Easy Chess Positions for White

Taal EngelsEngels
Boek Gebonden (paperback)
Boek Blackmar-Diemer Puzzles TIM SAWYER
Libristo-code: 36209851
Uitgeverij Independently Published, januari 2017
200 chess puzzles in the Blackmar-Diemer Gambit teaches the basics of this opening. Some positions a... Volledige beschrijving
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200 chess puzzles in the Blackmar-Diemer Gambit teaches the basics of this opening. Some positions are common. Some are just typical. The first 50 positions provide a basic overview of how to play the opening gambit called the BDG. The next 100+ positions are checkmates in the opening in one move or two. Then come some more difficult puzzles with mates in three or four moves. Almost everything is a check or capture. At the end are 10 positions that win material if Black prevents mate.What does White want? White wants to attack! White wants to have fun! White wants to win quickly! White wants to be dangerous! White wants to play great games!What can you do? You can attack! The good news is that when you sacrifice a pawn, you gain another open file and lines for your pieces. You can have fun! Chess is all about tactics. Your pieces work together for a common cause. Combinations are all around. You can win quickly! Your pieces develop faster. Checkmates happen frequently in this opening. Examples will follow. You can be dangerous! Your opponents must respect or fear your threats. If they are not careful, you will embarrass them. You can play great games. For 30 years players have sent Tim Sawyer their favorite games in this opening.What could happen? If you read this book, you will be introduced to this opening. If you play games in this opening, you will gain experience. If you know checkmates, you might find some in your games. If you are a good player, you will learn the opening faster. If you are a weak player, you can sharpen your attacking skills. If you lose a game, search for an improvement and play again. If you win a game, you may wish to show it to your chess friends. If you win many games, your rating might go up. It could happen. If you play chess for fun, this may bring you joy. It has for others.Your journey continues from right where you are. Chess may be your long time passion. It may be your new hobby. You begin a chess game with the White pieces. In this book the White pieces start at the bottom of the board. It's your move. What should you play? Many possibilities await your decision. Start by pushing a center pawn two squares! It's not the only options, but you know it's a good choice. If you want to learn the Blackmar-Diemer Gambit as White, the best way to play it is to begin with 1.d4. You can reach the Blackmar-Diemer Gambit after the moves 1.d4 d5 2.e4 dxe4 3.Nc3 Nf6 4.f3. What if Black does not cooperate? Good news! You can reach the same position from many different move orders. What if Black plays 1.d4 Nf6 to prevent 2.e4 by White? You can tempt Black to play d5 early by protecting e4 with 2.Nc3 or 2.f3. You are very likely to reach some of the positions in this book at least half the time you play the White side. You can use the positions in this book as tools to help you win games. Your opponents may fight back, but you can make it hard on them. This opening is full of good tactics that often work. If you want chess to be fun, this is one good way to play. It is a bold and daring way to begin a chess game. The author has played it about half the time as White since the 1980s. Give this gambit a try!

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Informatie over het boek

Volledige naam Blackmar-Diemer Puzzles
Auteur TIM SAWYER
Taal Engels
Bindwijze Boek - Gebonden (paperback)
Datum van uitgifte 2017
Aantal pagina's 212
EAN 9781520476339
ISBN 1520476337
Libristo-code 36209851
Gewicht 290
Afmetingen 152 x 229 x 11
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