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Computer Coding with Python

Games for Kids - A Python Adventure: Learn to Code with Fun Games, Projects and Activities for Beginners Ages 8-12

Taal EngelsEngels
Boek Paperback
Boek Computer Coding with Python Eve J. Monahan
Libristo-code: 54493876
Uitgeverij Independently published, november 2026
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Here is your complete  listing pack for Computer Coding with Python: Games for Kids - A Python Adventure by Eve J. Monahan
1. Book Description - Copy and Paste to KDP
Character count: 2,721 characters including spaces - under the 3,500 limit
Format: Plain ASCII only, no emojis, no hidden characters, no HTML

Do you want your child to learn to code - by playing real games they built themselves?
Computer Coding with Python: Games for Kids - A Python Adventure by Eve J. Monahan is the fun, friendly, step-by-step guide that turns complete beginners ages 8-12 into confident young coders. No experience needed. No boring lectures. Just play, type, and watch your game come alive.
In this book, your child will start with one small win - making the computer say Hello - and then build real games, one level at a time. Each chapter is a new quest with a story, a new coding power, and a game to make and play.
What your child will build and learn:
• Game 1: Guess the Number Challenge - learn random numbers, input, and if-then choices
• Game 2: Rock, Paper, Scissors Battle - play against the computer
• Game 3: Treasure Hunt Maze Game - build logic, maps, and problem solving
• Game 4: The Jumping Hero Game - learn movement, scoring, and game loops
• Project: Quiz Quest, Pet Monster, Secret Code Maker, Space Blaster Arcade Game, and a Final Quest Game they design themselves
Along the way, kids learn the core of Python in a way that sticks: print, variables, numbers and math, strings, if-else decisions, for and while loops, functions, and debugging. Turtle Graphics lets them draw shapes, patterns, rainbows, and art with code. Every chapter includes Try It code to type, a What Does This Code Do table, a Make It project, a Level Up Challenge, a Quest Check, and a Debugging guide so kids never feel stuck.
How it works:
Each chapter takes just 45 to 60 minutes. Kids read a short Quest Story, learn one new idea, type the code in free Thonny or IDLE, run it, and then add their own idea. The book works on Windows, Mac, and Chromebook with free Python. No internet is needed to code, and every code example was tested for beginners.
Why parents and teachers love this book:
• Designed for ages 8-12, grades 3-7, for home, classroom, and homeschool
• Full color 8.5 x 11 interior with large, easy-to-read code, colorful tables, and game illustrations
• Includes a Python Cheat Sheet, Glossary, and Hints and Full Solutions appendix so adults can help even with no coding experience
• Builds thinking, creativity, patience, and confidence - not just typing skills
• Safe and encouraging. Kids learn to celebrate bugs, keep trying, and share their work with pride
Coding is more than a skill. It teaches thinking, creativity, patience, and confidence. When a child types a line of code and sees their game work, they learn: I can build things.
Give your child that moment.
Scroll up and click Buy Now to start your Python Adventure today - and let your child build, play, and proudly say, I made this game myself.

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Informatie over het boek

Volledige naam Computer Coding with Python
Taal Engels
Bindwijze Boek - Paperback
Datum van uitgifte 2026
Aantal pagina's 102
EAN 9798140772390
Libristo-code 54493876
Gewicht 259
Afmetingen 216 x 280 x 5
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