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Key Features:
- Learn the core aspects of GameMaker: Studio to create stunning games and share them with the world
- Learn how to create games in GameMaker using the GameMaker Language (GML)
- A fast-paced, step-by-step guide that focuses on providing practical skills to develop applications
Book Description:
This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.
What You Will Learn:
- Get to grips with the GameMaker: Studio interface
- Discover resources such as sprites, shaders, scripts, and many more in GameMaker and what each one is used for
- Create and animate sprites using the GameMaker sprite editor
- Design your own game using GameMaker Language programing
- Create objects and program them to use in your games
- Set up monetization and analytics in your games
- Deploy and publish your games online across platforms such as Android, iOS, and Windows
Who this book is for:
This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.
Table of Contents
- Introducing Game Maker
- Getting Started
- Resources Management
- Objects
- The Game Maker language
- Sprites
- Making a Game
- Debugging
- Game Setting and Exporting