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This is an introduction to a flexible tool for use in strategic management within a competitive environment. Based upon ideas from both graph theory and game theory, the method offers several distinct advantages. It can handle a finite number of decision-makers, each of whom controls a number of actions. The graph model can describe and distinguish reversible and irreversible moves. Most importantly, the graph model forms a solid framework upon which solution concepts for describing human behaviour can be defined, assessed and compared This book is accompanied by a computer disk, which is explained and illustrated in the appendix. In addition, the text provides a summary of how to apply the graph model to practical problems Each chapter concludes with a set of problems, which serve to clarify important points and ensure comprehension
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