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Originally developed for the electronic arts, new media, and visual design communities, Processing makes a great introductory programming language. The SparkFun Guide to Processing teaches beginners how to use Processing through a series of fun, hands-on projects. Readers learn to program pixel art, work with video, design in 3D, create a holiday card, and even use Processing to control an Arduino. The culmination of the author's extensive work with Processing, this book is produced with SparkFun, an enormously popular online electronics retail store. This is the first in the SparkFun series, designed to equip a generation with the skills to own their technology. The series aims to transfer the knowledge and culture that are part of everyday life at SparkFun to garages, workshops, and classrooms everywhere.