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For most of its history,.NET was a managed runtime for business applications. The pitch was productivity: garbage collection, a rich standard library, and a JIT compiler that handled the hard parts of code generation for you. If you needed raw speed, you reached for C++ or Rust. That era is over..NET Systems Programming is a practical guide to the platform as it exists today - a platform that ships with Span, stackalloc that works from safe code, ref struct, hardware intrinsics, Native AOT compilation, and a runtime that routinely matches or beats C++ in benchmarks. You'll go from the architecture - the JIT, the GC, the type system, and the tooling - into the memory and performance model: Span, Memory, stackalloc, ArrayPool, struct design, cache locality, and SIMD. Part III covers interop and native: P/Invoke and LibraryImport, unmanaged memory and pinning, function pointers, and Native AOT with trimming. Part IV is production and scale: BenchmarkDotNet, dotnet-trace and dotnet-dump, source generators, and the closing patterns that hold up under sustained load.
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